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Constructed language

An artificial or constructed language, colloquially known as a conlang, is a language whose vocabulary and grammar were specifically devised by an individual or small group, rather than having naturally evolved as part of a culture like a natural language. Some, like natural languages, are designed for use in human communication (usually to function as international auxiliary languages), but others are created for use in fiction, linguistic experimentation, secrecy (codes), or simply for the sake of it. Conlangers differ on whether linguistic creation of the latter kind is to be considered an art or a hobby. These languages are sometimes associated with conworlds. The term planned language is also used, when referring to international auxiliary languages, and by those who may object to the more common term "artificial". Speakers of Esperanto, for example, have argued that "Esperanto is an artificial language like an automobile is an artificial horse". Constructed languages are often divided into a priori languages, in which much of the grammar and vocabulary is created from scratch (using the author's imagination or automatic computational means), and a posteriori languages, where the grammar and vocabulary are derived from one or more natural languages. A posteriori planned languages can be further divided into naturalistic planned languages - which closely follow the natural languages from which they are patterned in order to minimize learning time - and schematic planned languages, whose features are deliberately simplified or synthesized from various sources. Fictional and experimental languages can also be naturalistic, in the sense that they are meant to sound natural and, if derived a posteriori, they try to follow natural rules of phonological, lexical and grammatical change. Since these languages are not usually intended for easy learning or communication, a naturalistic fictional language tends to be more difficult and complex, not less (because it tries to mimic common behaviours of natural languages such as irregular verbs and nouns, complicated phonological rules, etc.). In light of the above, most constructed languages can broadly be divided as follows: A constructed language can have "native" speakers, if children learn it at an early age from parents who have learned the language. Esperanto has a considerable number of native speakers, variously estimated to be between 200 and 2000. A member of the Klingon Language Institute, d'Armond Speers, attempted to raise his son as a native Klingon speaker, but found that at that time the Klingon vocabulary was not quite large enough to express the large number of objects normally found in the home, such as "table" or "bottle". Proponents of particular constructed languages often have many reasons for using them. Among these, the famous but disputed Sapir-Whorf Hypothesis is often cited; this claims that the language one speaks essentially limits (or expands) the way in which one thinks. Thus, a "better" language should allow the speaker to reach some elevated level of intelligence, or to encompass more diverse points of view. Many question the validity of this claim.

Table of contents
1 Auxiliary languages
2 Artistic languages
3 Logical languages
4 Other conlang types
5 See also
6 References
7 External links

Auxiliary languages

\n\n

Historic auxlangs

\nLanguages published before 1952.\n* Antido\n*
Basic English\n* Esperanto\n* Idiom Neutral\n* Ido\n* Interlingua de IALA\n* Latino sine flexione\n* Novial\n* Occidental (also known as Interlingue, not to be confused with Interlingua)\n* Ro\n* Solresol\n* Sona\n* Volapük

Recent auxlangs

\nLanguages published from 1952 on; some of these were only published online.\n*
Babyish\n* Comunleng\n* Dunia\n* Ekspreso\n* Eurolang\n* Europanto (Intended as a joke by its creator, Diego Marani)\n* Glosa\n* Lingua Franca Nova\n* Neo\n* Romanica\n* Slovio\n* Toki Pona

Artistic languages

\nLanguages of fictional worlds and peoples \n

Professional artlangs

\nLanguages that were professionally published in books or multimedia.\n*
Atlantean language, in the Disney movie Atlantis: The Lost Empire.\n* Babel-17, in Babel-17 by Samuel Delany\n* Baronh, language of Abh in Seikai no Monsho (Crest of the Stars) and others, by Morioka Hiroyuki\n* Codex Serafinianus by Luigi Serafini is written in a constructed language which is presumably supposed to be the language of the alien civilization the book describes.\n* Drac, language of alien species in Barry B. Longyear's The Enemy Papers\n* D'ni, the language spoken by the subterranean D'ni people in the Myst series of games and novels\n* Gargish language, used in the Ultima computer game series, by the gargoyle race\n* Klingon, in the Star Trek movie and television series\n* Kobaian, from the fictional planet created by French musician Christian Vander and the language sung by his progressive rock band Magma\n* Láadan, in Suzette Haden Elgin's science fiction novel Native Tongue and sequels\n* Languages of Middle-earth: Sindarin, Quenya, Khuzdűl, and others in the books by J. R. R. Tolkien\n* Lapine, in Watership Down by Richard Adams\n* Nadsat slang, in A Clockwork Orange by Anthony Burgess\n* Newspeak, in Nineteen Eighty-Four by George Orwell\n* Pravic, in The Dispossessed by Ursula K. LeGuin\n* Syldavian, in some of Hergé's Tintin stories

See also

\n*
Fictional language\n*List of fictional languages

Amateur artlangs

\nLanguages published only on the Web:\n*
Brithenig, created by the inventor of the alternate history of Ill Bethisad, Andrew Smith.\n* Fyksian, created by the inventor of Fyksland, James Wong.\n* Wenedyk (Venedic in English), a language of the alternate history of Ill Bethisad created by Jan van Steenbergen.\n* Verdurian, one of several languages created for the fictional planet of Almea by Mark Rosenfelder.

Logical languages

Human-usable loglangs

\n*
Loglan\n* Lojban\n* Ithkuil

Knowledge-representation loglangs

Other conlang types

\n

Non-verbal languages

Language games

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See also

\n*
Artificial script\n* Conlanger\n* Language translation\n* Knowledge representation\n* Language planning\n* Literary dialect\n* Language academy\n* Ontology (computer science)

References

\n* Alan Libert (2000): A priori artificial languages. Lincom Europa, Munich. ISBN 3-89586-667-9

External links

\n

Communities

\n*
The CONLANG Mailing List Archives\n* LiveJournal Conlangs community\n* Zompist BBoard An online forum devoted to conlangs (and conworlds in general).

How To

\n*
The Language Construction Kit (see also Language Construction Kit)\n* How to Create a Language by Pablo David Flores. Inspired by the Language Construction Kit; covers some topics overlooked by the Language Construction Kit. Also in Spanish ("Cómo crear un lenguaje").

Link Collections

\n*
Invaluable Conlang Links\n* Conlang Profiles at Langmaker.com Over 1,000 languages listed. Frequently updated.\n* Blueprints For Babel\n* Garrett's Links to Logical Languages\n* (others can be found on Language pages) \n\n\n\n\n\n\n\n\n\n\n\n\n\ntokipona:toki sin Category:Constructed languages\nCategory:Lists of languages

"Thank you for sending me a copy of your book - I'll waste no time reading it." - Moses Hadas (1900-1966)