\nLingo is embedded into Macromedia Director. This way you dont need to care much about hardware or details of getting things on the screen - the program does this for you.\nBecause of the structure of Director, it kind of enforces the user to write Object oriented code. You can attach a script to each sprite (this script is then called behavoiur) to control the properties and movement of it.
\n*Direct-L is probably the biggest Lingo mailing list\n*Dirgames-L is a list about Lingo for games\n*Director-3D-L is a pure 3D-Lingo list\n
\nFor the television game show of this name, see Lingo (game show).