Replay valueReplay value is a term usually found in combination with computer games, but it may be also used to describe other kinds of games, movies, music, or theater plays. A high replay value means that a game may not become boring even if replayed many times. A low replay value means that a game becomes boring once completely played through. Low replay value does not necessarily mean that a game is immediately boring, but rather that it becomes boring after repeated play. While some genres, especially adventure games, tend to have low replay value (as a focus on storytelling often conflicts with replay value); and other genres, such as strategy games or simulations, tend to have high replay value, ultimately the quality of the game design decides the playability. |
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"For centuries, theologians have been explaining the unknowable in terms of the-not-worth-knowing." - Henry Louis Mencken (1880-1956) |
